Why? How can I fix it?
Try playing with the physics options (Edit > Project Settings > Physics), especially:
- Default Solver Iterations: increase
- Default Solver Velocity Iterations: increase
- Enable Adaptive Force
- Contacts Generation: try Persistent Contact Manifold
- Friction Type: Two Directional Friction Type
Also ensure the physics materials assigned to your boxes are properly configured for low bouncing.
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I’ve had this problem before too, I think bumping up the sleep threshold a bit might help.(except for the instantiation moment)