Unity placement issues

Greetings, I am having some issues with items getting all out of wack. I am using some of the standard assets. What I did was import the fire and dropped it into my scene. Now I downloaded an audio source for my fire and it’s appears to be about 3 miles from the fire. Anyone have any ideas on how I can fix this?

Here is a close up shot of the fire and the audio source. It is below the map.

Here is the same sources at a greater distance.

Also how come the handles for the fire are not attached to the fire? I have to highlight all three items to move the fire.

Ok, so figured out how to fix the issue. So it’s an issue with the Gizmo. If you go to file, GameObject, Center on child it will put the gimzo on the object. How the audio listener is in the right place.