unity.platform property is malfunctioning since 18 February

Hello,

Before 18 February, the condition < unity.platform == ‘iOS’ > was working while, < unity.platform == ‘Android’ > wasn’t.

After 18 February, < unity.platform == ‘iOS’ > condition stopped working for iOS users as well.

Could you please fix it? Also, is there a workaround where I can split my users based on their respective platforms (primarily for Android and iOS users)

Thanks

We will look into this

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@KeremAlictus Can you please try again?

Both Android and iOS parameters seem to be working now. Thanks @JeffDUnity3D :smile:

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