Hello all.
I’ve integrated Unity Player Accounts into an application we’re developing for a client, who also wants this cross-platform application to work on WebGL. I found that the button opening the authentication link did not open and instead an error was thrown on the WebGL version.
On this thread @chengg_unity did indicate WebGL support was on the roadmap as a ‘top roadmap’ item, but this was on April 28th of 2023, and I couldn’t find more information on the matter thereafter.
Is there any more information on WebGL support for UPA that can be shared?
I’m secretly hoping it is already supposed to work, and the thrown error I had when the authentication link was clicked on the WebGL version is one of my own making.