Hello everyone,
I keep getting the “PlayerAccountsException: The Client id is not configured” error every time I attempt to login using the Player Accounts system. I have looked at this page Unity Player Accounts is entering Open Beta! - #31 by VentaGames and I do have the correct client ID in the field. however, i do not see the file they are talking about under Assets/Resources. that file does not exist, I do have some files under Packages/Authentication/PlayerAccounts but not the referenced script. I can see the client id under project settings authentication and unity player accounts. In both locations the client id is set and correct with what is shown in unity dashboard. I am on unity version 2022.3.45f1 and the most up to date version of Visual Studios. I dont understand why I am getting this error, can someone please help me? the full error code is: PlayerAccountsException: The Client Id is not configured.
Unity.Services.PlayerAccounts.PlayerAccountServiceInternal.StartSignInAsync () (at ./Library/PackageCache/com.unity.services.playeraccounts@1.0.0-pre.2/Runtime/PlayerAccountServiceInternal.cs:66)
ScrTitleScreen.InitializeSignIn () (at Assets/Scripts/ScrTitleScreen.cs:53)
ScrTitleScreen.LoginButtonPressed () (at Assets/Scripts/ScrTitleScreen.cs:58)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__7_0 (System.Object state) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <0b78209fd00d4f419f30dd210cbab239>:0)
UnityEngine.UnitySynchronizationContext.Exec () (at <0b78209fd00d4f419f30dd210cbab239>:0)