Unity Player does not connect to the phone

I am using an LG Optimus S running Android. I can start the application, and I have installed the appropriate USB drivers, and do have the Android SDK installed, however whenever I run my Unity project, nothing happens on my phone.

I have tried changing the settings, including disabling and enabling the USB developer mode.

Reinstalling the software, closing Unity, and restarting both my phone and my computer all failed to rectify this issue.

Does anyone quite understand what I am doing incorrectly and how I can fix this problem so I may test my applications on the phone?

Given the device is correctly discovered (adb tells you about that, so does build run from unity) the procedure to get it working is:

  1. Close unity
  2. attach device and ensure it runs in usb dev mode
  3. start the remote on the device
  4. start unity
  5. load your android platform project and use a reasonable resolution from the mobile screen resolution dropdown
  6. play

at that point it should then show up fine normally

Oh, and before people ask, yes, it is detected by that particular tool used to detect it in the SDK.

I have tried that and it does not work, unfortunately.