hey all,
so i made a small trivia game with the unity gui. ( i know thats not whats its meant for but when i build it and put it through xcode it is around 27 mbs. it really shouldnt be very big. as it is jsut some images and txt. Does anyone know if the unity ‘player’ has a minimum size? or perhaps my project is including files that i do not need? IT would be super great to get it under 10 mbs. does anyone have any advice?
thanks!
cp
yes it has, about 18mb with C# and a bit more with JS.
thats uncompressed
thats the unity engine + .net
smaller is possible but only with stripping which removes unneeded components, but thats an iPhone Advanced feature
I have been wondering how Unity can be used to make a quiz/trivia game. Did it have 2d or 3d characters? How did you make this happen?