hey all
forgive me if this is in the wrong spot!
i’m wanting to know what the polygon limit is for unity for character modeling. but any/all general guide lines would be great.
regards
Peter
hey all
forgive me if this is in the wrong spot!
i’m wanting to know what the polygon limit is for unity for character modeling. but any/all general guide lines would be great.
regards
Peter
The single mesh limit in Unity is 65,535 vertices which for a single character would be pretty over the top in the current generation… Gears of War characters are around 15,000 for example.