Hello,
I have a problem with post processing shaders on UWP build for XBox One X.
I’m getting several error messages in UnityPlayer.log after launching the game on console.
ERROR: Shader Hidden/PostProcessing/Debug/Waveform shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/PostProcessing/Debug/LightMeter shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/PostProcessing/MultiScaleVO shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/PostProcessing/Debug/Vectorscope shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/PostProcessing/Debug/Histogram shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/PostProcessing/ScreenSpaceReflections shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
I’m using v2.2.2 of Post Processing package. My Unity version is 2019.4.12f1.
I also tried newer versions of this package and I still get error messages mentioned above.
Is there any solution for that?
Thanks for help.