Looks sort of similar once you realise photon’s language is not the same as Unity’s language.
Photon: is $95 a month for 500 messages/second - but that is spread across all your users. The equivalent formula plugged into Unity’s is around $119 at maximum, but can be lower if people use less. I could be mistaken, but that’s how I read it.
I’ll wait and see how it all pans out, nice there’s options though.
I was wondering about that, they state it as 500 messages per second per room. Not as a global limit. Their global limit is 500 connections. But with that plan the ‘room’ limit is 500msg/s, so you might have trouble with a 20 player game, but not a 4 player game. A room in their system is one ongoing game.