Unity Pro 3.0 and Android Platform Build Errors

I am new to Unity after going through the Lerpz tutorial, I attempted to build the tutorial using the Android platform.

When I build using the Android platform, I receive several errors similar to this example:

BCE0019: enabled is not a member of UnityEngine.Component.

Below is the code that the error is located:

function HidePlayer()
{
GameObject.Find("rootJoint").GetComponent(SkinnedMeshRenderer).enabled = false; // stop rendering the player.
isControllable = false; // disable player controls.
}

Any advice would be welcomed in gaining a better understanding.

check this post:

http://answers.unity3d.com/questions/25599/bce0019-is-not-a-member-of-unityengine-component-when-trying-to-build-and-run

if you are using Javascript, add this to the top of your script as well

#pragma strict
#pragma implicit
#pragma downcast