Unity Pro Plugin Question

Hi All,

I just had a clarification question. I’ve been writing “plugins” from a c++ program compiled in visual studio that I’ve importing with unity c# scripts. I’ve been doing this with the 30 day pro trial.

My question is, does this feature require the pro version? Once my trial expires, will I no longer be able to do this?

Plugins are only supported in Pro or on the mobile platforms. So yes, if you are going to deploy for non-mobile devices you’ll need the Pro version.