Environment: Mac OS X 10.9.1 - Unity Pro (4.3.3) - iOS Pro:
When I set my iOS build to “Development Build”, it will use antialiasing and my lighting is all correct. The app looks and runs great. When I turn off the “Development Build” setting, my lighting, a single directional light, seems to disappear. The lighting will be correct for a second and when the camera moves, the lights go out.
Development Build:
[21809-photo+2.png|21809]
Non-Development Build:
[21810-photo+1.png|21810]
Is there something simple I am missing that is making my development build different, in this case better, than my non-development build? Why would they be different?
I have both Unity Pro and the iOS Pro add-on and the licenses are enabled through the IDE.