Hey guys, can you help me with this? I want to create a game very similar to a game named “Teeter Pro” on google play shop. I’m a beginner in Unity and i want to put in a plane a hole, where a ball will be fall- when ball fall in, it will be a restart game or win ( you know ). How can i put a hole on the plane, there is a question. Just in Unity or i have to create it in another program and then import it to the Unity? I made it in a Blender, but when i imported this model to Unity it doesn’t work- i dont know how to explain. Emm… in a plane won’t be a hole, just this “cylinder” went through a plane ( you know what i mean xD, ). Please guys, help me with this problem.
Normally you would use an external program if you want 3d models in your game, the built in unity shapes are mostly there for prototypes. Download Blender (free) and watch a few videos to learn how to add vertices, edges, and extrude. Then make your model and import it into unity.
I made my model what i said, but it doesn’t work. I made a hole, then i imported it to unity, add on plan and what?. A plane was i a hole. My model through into a plane. EHhh, better i upload SS’s