i figure out it on my project but tested it on new empty project with default scene, i was using version 2020.1.0f1 than updated to 2020.1.5f1 but result was same. Editor loop always at %90 percent.(I can see that spikes in playMode profiler too) i searched a lot but found nothing. Anyone know how to fix it? Could I have enabled the wrong setting or somethingelse?
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Currently installed packages ( is one of it cousing this?)
- JetBrains Rider Editor
- Test Framework
- TextMeshPro
- Timeline
- Unity Collaborate
- Unity UI
- Visual Studio Code Editor
- Visual Studio Editor
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olso i’m using unity remote 5 but while i was testing it i plugged it out and restarted unity.
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if it is not fixable would you suggest me free profiler that i can use with unity. Thanks!
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When i minimize unity, that long yellow spike is happening (editorLoop/application.idle) i don’t know if its a problem too.