Unity project always crashes on start up

I have a Unity project that I use version control on. On the original computer everything works fine, however, on the second computer the following things happen:

1., I download the project from the Unity repository through Unity Hub.
2., I open the project, it opens up and everything is alright.
3., I close the project because I did the thing I wanted to.
4., When I want to open the project again it just crashes upon start up.
5., The unity crash reporter pops up.

No error message, no error window.

One other thing that is interesting that when I open the project the second time and onward, it creates a new folder in the project’s folder called: “Project’s name (1)” for some reason. What could be the problem? One other bit of information, if the first time I open the project I just downloaded and upload the changes to the repository, then download those changes to my main computer (the first computer) it works fine on that computer. I really don’t understand this problem, since I re-installed windows itself and the problem is still persists.

The things I’ve tried so far and didn’t work:
1., delete the project and download it againt
2., delete the unity editor and install it again
3., delete the Unity Hub and install it again
4., delete the operating system and install it again, nothing solves this.
5., read somewhere that a similar problem was caused by a flag in the windows registry. Tried that too.

It’s really driving me crazy, and is a big problem for me, since I’m at work a lot and can’t do my project when I’m not home. Help would be highly appreciated.

Hey, I don’t have an answer to your problem specifically, but I just wanted to say that I generally had awful experience using Unity with any type of source control in the past ~3 years.

For me, it’s just steps 1, 4, 5 (without 2 and 3). When I download a project through Unity Version Control, GitHub or even using a pen drive, it just crashes midway through opening. It’s usually only a problem for big projects, smaller ones work alright. And if I manage to open it at least once, everything works smoothly after that.

Now, getting to open it is really the hard part for me. Reinstalling Unity completely; restarting the PC; deleting the Library folder to let Unity re-download them; updating to a new Unity Editor version - sometimes one or a combination of those helps, other times I keep following other random tips from the internet for hours and in the end have no idea what helped. But usually there IS something you can do to make it work. I hope you’ll find what it is in your case!

I spent multiple hours on this problem today, finally read through the crash log and found that there was some shader in the files that I wasn’t even using which wasn’t supported by my laptop. After updating the AMD graphics card, everything works well.

You can see the crash log directory in the crash reporter window that pops up. I hope skimming through it can give you a clue on how to fix your issue!

Hey,

I just wanna say: Thank you! It was the excact same problem for me as for you. Updated the Graphics card driver (also Radeon) and bumm, it worked.

Thank you for your help and have a nice day!

Thank you again.

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Glad it helped! Have fun creating stuff away from home. :slight_smile: