I have a project i have been working on but now on every prefab and game object that had a script on i’m getting this warning: The associated script can not be loaded. Please fix any compile errors and assign a valid script.
And when i try to play i’m getting this warning: all compile errors have to be fixed before you can enter playmode!
and when i try to drag a script onto a object i get this warning: Please fix compile errors before creating new script components.
So from what i can tell my project is broken how do i fix it? i tried restarting unity but that did nothing.
Never mind i fixed the problem but next time i hope unity actually tells me whats wrong in the console…
The problem was apparently i cant send a component through a Command call.
Hey.
Well if you open a project that has an error in the code Unity can’t compile it and you start gettings these “The associated script can not be loaded…” . I’m guessing there was a compilation error message in the log (the component thing that you mention) which needed to be fixed before the whole thing got loaded properly.
I don’t understand how it expects me to fix a error if the console doesn’t tell me whats wrong… i had to search through every line of code in my last script to find the error, luckily it was only a small script.
That is why i made this post because the console didn’t give me any errors even though a dialog box came up saying there’s errors when i tried to play.