Unity project crashes at startup

My Unity project keeps crashing at startup. I’m using macbook with Apple’s M1 chip. Here’s the editor log:

[LicensingClient] ERROR Failed to connect to local IPC
[Licensing::Module] Failed to connect to channel: LicenseClient-macbook
Launching external process: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/Resources/Unity.Licensing.Client
[Licensing::Module] Successfully launched the LicensingClient
[Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-macbook
[Licensing::Module] Successfully launched and connected to LicensingClient
Entitlement-based licensing initiated
[LicensingClient] Licenses Updated successfully in LicensingClient
[Licensing::Module] Serial number assigned to: "F4-7XBY-9CSQ-XYUA-W55S-XXXX"\n[Package Manager] Server::Start -- Port 51249 was selected
Launching external process: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager

COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/MacOS/Unity
-projectpath
/Users/macbook/Documents/spyninjanetwork/SNNUnityProject
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
a2802040-a3eb-11eb-936b-a7901748427a
Successfully changed project path to: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject
/Users/macbook/Documents/spyninjanetwork/SNNUnityProject
Using Asset Import Pipeline V2.
Adding genesis user token [Package Manager] Done resolving packages in 0.59s seconds
[Package Manager] Done checking package constraints in 0.01s seconds
[Package Manager]
Registered 46 packages:
  Packages from [https://packages.unity.com]:
    com.unity.analytics@3.3.5 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.analytics@3.3.5)
    com.unity.collab-proxy@1.2.16 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.collab-proxy@1.2.16)
    com.unity.ext.nunit@1.0.0 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.ext.nunit@1.0.0)
    com.unity.ide.rider@1.1.4 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.ide.rider@1.1.4)
    com.unity.ide.vscode@1.2.1 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.ide.vscode@1.2.1)
    com.unity.postprocessing@2.2.2 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.postprocessing@2.2.2)
    com.unity.purchasing@2.0.6 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.purchasing@2.0.6)
    com.unity.test-framework@1.1.16 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.test-framework@1.1.16)
    com.unity.textmeshpro@2.0.1 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.textmeshpro@2.0.1)
    com.unity.timeline@1.2.6 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.timeline@1.2.6)
    com.unity.xr.legacyinputhelpers@2.1.4 (location: /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.xr.legacyinputhelpers@2.1.4)
  Built-in packages:
    com.unity.2d.sprite@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.2d.sprite)
    com.unity.2d.tilemap@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.2d.tilemap)
    com.unity.ugui@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui)
    com.unity.modules.ai@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ai)
    com.unity.modules.androidjni@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.androidjni)
    com.unity.modules.animation@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.animation)
    com.unity.modules.assetbundle@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.assetbundle)
    com.unity.modules.audio@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.audio)
    com.unity.modules.cloth@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.cloth)
    com.unity.modules.director@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.director)
    com.unity.modules.imageconversion@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imageconversion)
    com.unity.modules.imgui@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imgui)
    com.unity.modules.jsonserialize@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.jsonserialize)
    com.unity.modules.particlesystem@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.particlesystem)
    com.unity.modules.physics@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics)
    com.unity.modules.physics2d@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics2d)
    com.unity.modules.screencapture@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.screencapture)
    com.unity.modules.terrain@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrain)
    com.unity.modules.terrainphysics@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrainphysics)
    com.unity.modules.tilemap@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.tilemap)
    com.unity.modules.ui@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ui)
    com.unity.modules.uielements@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.uielements)
    com.unity.modules.umbra@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.umbra)
    com.unity.modules.unityanalytics@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unityanalytics)
    com.unity.modules.unitywebrequest@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequest)
    com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestassetbundle)
    com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestaudio)
    com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequesttexture)
    com.unity.modules.unitywebrequestwww@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestwww)
    com.unity.modules.vehicles@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vehicles)
    com.unity.modules.video@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.video)
    com.unity.modules.vr@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vr)
    com.unity.modules.wind@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.wind)
    com.unity.modules.xr@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.xr)
    com.unity.modules.subsystems@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.subsystems)

[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.13s seconds
Refreshing native plugins compatible for Editor in 104.49 ms, found 7 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
IsTimeToCheckForNewEditor: Update time 1619096321 current 1619151820
Editor: Metal support disabled, skipping device initialization
(Filename: /Users/builduser/buildslave/unity/build/PlatformDependent/OSX/MetalSurfaceHelper.mm Line: 786)

Initialize engine version: 2019.4.9f1 (50fe8a171dd9)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Assets
GfxDevice: creating device client; threaded=1
Renderer: Apple M1
Vendor:   Apple
Version:  4.1 Metal - 71.0.7
GLES:     0
GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
ush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_NV_texture_barrier
OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level  <OpenGL 4.1> ; Context handle 2107551744
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = '/Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56726
ImportWorker Server TCP listen port: 49338
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/2019.4.9f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/2019.4.9f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Registered in 0.032137 seconds.
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
Native extension for iOS target not found
Native extension for Android target not found
Native extension for OSXStandalone target not found
Refreshing native plugins compatible for Editor in 48.34 ms, found 7 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in  3.536 seconds
Registering precompiled user dll's ...
Registered in 0.113420 seconds.
Platform modules already initialized, skipping
Validating Project structure ... 0.030274 seconds.
Shader import version has changed; will reimport all shaders...
Upgrading shader files ...0.057663 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Assets/ExternalDependencyManager/Editor/Google.JarResolver_v1.2.162.dll
Symbol file LoadedFromMemory doesn't match image /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Assets/ExternalDependencyManager/Editor/Google.VersionHandlerImpl_v1.2.162.dll
Symbol file LoadedFromMemory doesn't match image /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.162.dll
Symbol file LoadedFromMemory doesn't match image /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Assets/ExternalDependencyManager/Editor/Google.PackageManagerResolver_v1.2.162.dll
Symbol file LoadedFromMemory doesn't match image /Users/macbook/Documents/spyninjanetwork/SNNUnityProject/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll
Native extension for iOS target not found
Native extension for Android target not found
Native extension for OSXStandalone target not found
Refreshing native plugins compatible for Editor in 1.57 ms, found 7 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 1.56 ms, found 7 plugins.
UnityIAP: [InitializeOnLoad] Facebook Check
UnityIAP: Runtime [2019.4.9f1]
UnityIAP: Current Build is Standalone:StandaloneOSX
UnityIAP: stub FacebookStore.dll enabled
Mono: successfully reloaded assembly
Refresh completed in 0.000006 seconds.
- Completed reload, in  2.485 seconds
Platform modules already initialized, skipping
RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 3548.036ms
    InvokeBeforeRefreshCallbacks: 0.121ms
    ApplyChangesToAssetFolders: 0.045ms
    WriteModifiedImportersToTextMetaFiles: 0.000ms
    CleanLegacyArtifacts: 0.000ms
    Scan: 42.175ms
    OnSourceAssetsModified: 0.001ms
    UnregisterDeletedAssets: 0.000ms
    InitializeImportedAssetsSnapshot: 0.266ms
    GetAllGuidsForCategorization: 0.128ms
    CategorizeAssets: 99.592ms
    ImportAndPostprocessOutOfDateAssets: 3385.829ms (3384.801ms without children)
        ImportManagerImport: 0.000ms (0.000ms without children)
            ImportInProcess: 0.000ms
            ImportOutOfProcess: 0.000ms
            UpdateCategorizedAssets: 0.000ms
            RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
                RemoteAssetCacheResolve: 0.000ms
                RemoteAssetCacheDownloadFile: 0.000ms
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        InitializingProgressBar: 0.214ms
        PostProcessAllAssetNotificationsAddChangedAssets: 0.123ms
        OnDemandSchedulerStart: 0.000ms
        RestoreLoadedAssetsState: 0.386ms
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    LoadedImportedAssetsSnapshotReleaseGCHandles: 0.034ms
    GetLoadedSourceAssetsSnapshot: 0.467ms
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Start importing Library/BuildPlayer.prefs using Guid(00000000000000005000000000000000) Importer(-1,00000000000000000000000000000000)
Done importing asset: 'Library/BuildPlayer.prefs' (target hash: 'fe3108a9ccf4ffdc149e560e6cf05620') in 0.043500 seconds
Refreshing native plugins compatible for Editor in 1.68 ms, found 7 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh completed in 0.368407 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport)
RefreshProfiler: Total: 368.387ms
    InvokeBeforeRefreshCallbacks: 0.200ms
    ApplyChangesToAssetFolders: 0.051ms
    WriteModifiedImportersToTextMetaFiles: 0.000ms
    CleanLegacyArtifacts: 0.000ms
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    CategorizeAssets: 50.401ms
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        ImportManagerImport: 46.421ms (1.563ms without children)
            ImportInProcess: 44.853ms
            ImportOutOfProcess: 0.000ms
            UpdateCategorizedAssets: 0.006ms
            RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
                RemoteAssetCacheResolve: 0.000ms
                RemoteAssetCacheDownloadFile: 0.000ms
        CompileScripts: 0.000ms
        PostProcessAllAssets: 193.762ms
        ReloadImportedAssets: 0.005ms
        VerifyAssetsAreUpToDateAndCorrect: 0.000ms
        EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.437ms
        InitializingProgressBar: 0.003ms
        PostProcessAllAssetNotificationsAddChangedAssets: 0.137ms
        OnDemandSchedulerStart: 1.449ms
        RestoreLoadedAssetsState: 0.823ms
    InvokeProjectHasChanged: 0.000ms
    UpdateImportedAssetsSnapshot: 2.784ms
    ReloadSourceAssets: 0.393ms
    UnloadImportedAssets: 0.109ms
    Hotreload: 15.695ms
    FixTempGuids: 0.004ms
    VerifyGuidPMRegistrations: 0.000ms
    GatherAllCurrentPrimaryArtifactRevisions: 0.285ms
    UnloadStreamsBegin: 0.004ms
    LoadedImportedAssetsSnapshotReleaseGCHandles: 0.260ms
    GetLoadedSourceAssetsSnapshot: 1.691ms
    PersistCurrentRevisions: 0.000ms
    UnloadStreamsEnd: 0.056ms
    GenerateScriptTypeHashes: 1.955ms
RefreshInfo: StopAssetImportingV2(ForceSynchronousImport)
RefreshProfiler: Total: 9.066ms
    InvokeBeforeRefreshCallbacks: 0.135ms
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Refresh completed in 0.091325 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 91.306ms
    InvokeBeforeRefreshCallbacks: 0.146ms
    ApplyChangesToAssetFolders: 0.045ms
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    Scan: 38.843ms
    OnSourceAssetsModified: 0.001ms
    UnregisterDeletedAssets: 0.000ms
    InitializeImportedAssetsSnapshot: 2.645ms
    GetAllGuidsForCategorization: 0.173ms
    CategorizeAssets: 43.774ms
    ImportAndPostprocessOutOfDateAssets: 2.315ms (0.787ms without children)
        ImportManagerImport: 0.000ms (0.000ms without children)
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Launching external process: /Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
Initializing Unity extensions:
'/Applications/Unity/Hub/Editor/2019.4.9f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll'  GUID: 4ba2329b63d54f0187bcaa12486b1b0f
Unloading 251 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 0.64 GB.
System memory in use after: 0.64 GB.

Unloading 457 unused Assets to reduce memory usage. Loaded Objects now: 2162.
Total: 5.120417 ms (FindLiveObjects: 0.222000 ms CreateObjectMapping: 0.041208 ms MarkObjects: 2.253625 ms  DeleteObjects: 2.603250 ms)

[MODES] Loading mode Default (0) for mode-current-id-Spy Ninja Net
-[MTLTextureDescriptorInternal validateWithDevice:]:1248: failed assertion `Texture Descriptor Validation
MTLTextureDescriptor has width of zero.
'
Obtained 20 stack frames.
#0  0x007fff20328462 in __pthread_kill
#1  0x007fff202a9720 in abort
#2  0x007fff202a89d6 in err
#3  0x007fff28620fe4 in bool MTLGetEnvCase<MTLErrorModeType>(char const*, MTLErrorModeType&, std::initializer_list<std::__1::pair<char const*, MTLErrorModeType> > const&) (.cold.1)
#4  0x007fff2860f1b2 in MTLReportFailure
#5  0x007fff28608f6a in _MTLMessageContextEnd
#6  0x007fff28571151 in -[MTLTextureDescriptorInternal validateWithDevice:]
#7  0x0000014f301510 in (null)
#8  0x0000015621daba in GLDTextureRec::load()
#9  0x0000015623a94b in GLRDrawable::attachDrawable(GLDContextRec*, unsigned int, GLDDrawableRec*, unsigned int, GLTDimensionsRec*, GLRDrawable const*)
#10 0x0000015623ca1b in gldAttachDrawable
#11 0x007fff6cdb2d01 in gliAttachDrawableWithOptions
#12 0x007fff6cb7dbcc in CGLDescribeRenderer
#13 0x007fff6cb7ded2 in CGLEnable
#14 0x00000106ebf46f in -[GUIOpenGLView UpdateGraphicsContext]
#15 0x00000106ebf86b in -[GUIOpenGLView setFrameSize:]
#16 0x007fff22be7731 in -[NSView setFrame:]
#17 0x00000106ebf7ec in -[GUIOpenGLView setFrame:]
#18 0x00000106e932a7 in GUIView::SetPosition(RectT<float> const&)
#19 0x00000104981cc1 in GUIView_CUSTOM_Internal_SetPosition_Injected(ScriptingBackendNativeObjectPtrOpaque*, RectT<float> const&)
Launching bug reporter
[Unity Package Manager (Upm)]
Parent process [726] was terminated
QObject: Cannot create children for a parent that is in a different thread.
(Parent is QObject(0x7fefa8804c50), parent's thread is QThread(0x7fefbe705380), current thread is Thread(0x7fefae40d5c0)

Did you manage to send the bug report?

In the meantime, you can try starting the project after deleting the Library folder in the project directory.

I have tried that, but it doesn’t work.

If you create a new project, it works?

Hmm yeah it would be helpful if you gave a bit more information.

Can you open a totally brand new, empty project?
Is this a project you have been working on for a long time and it just stopped working? Do you use source control / can you revert back to when it was working before?

That stuff will help narrow the potential issues down.

Yes when I create a new project it works. And the project I’m working on works on 2019.2.7, but crashes at startup on 2019.4.9. The issue is that this particular project won’t open on 2019.4.9 for some reason, and only on my machine. One more thing: yes the team has been working on this project for a long time, but this is my new macbook on which the project keeps crashing.

Do other projects crash the same way on your new macbook?

You should update to the latest 2019.4 patch. 2019.4.9 came out before Apple released the M1 devices and it lacks some critical fixes. Unity 2019.4.26 shouldn’t crash like that.

FYI a user has recently submitted a bug report with a test project that allows to reproduce the issue. A fix is being reviewed and will be backported to all affected versions that are still supported.

That sounds very similar to my issue, where clicking the docked Unity Editor while in Visual Studio and triggering script recompilation would frequently cause the editor to crash. This is for my M1 Mac. Here are the final logs

Registering precompiled user dll’s …
Registered in 0.010362 seconds.
Start importing Assets/Collapse/Scripts/Actor/State/Proximity/ProximityAuthoring.cs using Guid(60f1d7701b86e4c9f921354d6925a3f3) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘f22e98118bdde4e6ede61867e195019b’) in 0.009478 seconds
Start importing Assets/Collapse/Scripts/Actor/Task/Formation/Rhomboid/FormationRhomboidRallySystem.cs using Guid(d621b9221e3d84c0eb0ef9a5fac3edee) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘9ae5956599e335091bb4a3ecb6ec7a52’) in 0.001854 seconds
Start importing Assets/Collapse/Scripts/Actor/State/Proximity/ProximitySystem.cs using Guid(b7e0371ecf96e4c499c63328e36d9d5c) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘a790aa5040731f9bd9360de8e03cef33’) in 0.001979 seconds
[ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.152113s
Obtained 0 stack frames.
Launching bug reporter
Attribute Qt::AA_EnableHighDpiScaling must be set before QCoreApplication is created.
QObject: Cannot create children for a parent that is in a different thread.
(Parent is QObject(0x6000017942c0), parent’s thread is QThread(0x6000000cc040), current thread is Thread(0x600000caac40)

Has this been fixed yet?