Unity Project crashes on build & run

HI,

So when I build my project in Unity and Run it (via Build & Run), it will compile just fine, then it will show the Unity start up screen and then it will always crash.
In the editor, everything works just fine.

Since im quite a beginner to Unity im unsure where to start debugging this. Is there some log / crash file? Is there something i likely have forgotten to configure? What can I try to do?

Any advice would be much appreciated.

Best

Check app data/local low/[company name] a log file should be there. This might be a driver issue.

Thank you, so Im getting

ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’

But this does not really help me.

I have another project that works fine, aslthough it does not use the same packages/and so on.

Sounds like a memory issue, try running the build on a different computer?

This is very likely driver related.

But if that were the case, shouldnt all other projects also not work?

I sadly dont have another computer nearby.