Unity Project on External HD

I don’t know a ton about computer hardware, but I would like to set up my Unity game project so that I can easily work on my desktop computer or my laptop. The project is many gigabytes, so it is quite time consuming to transfer it between computers.

Would there be a big performance hit if I kept my Unity project on an external hard drive and connected it via USB to whichever computer I wanted to use? Would a solid state external hard drive improve performance, or is the bottleneck in the USB?

Thanks!
Shawn

The USB is going to be a bottleneck. SATA is much, much faster. SSD isn’t going to help much, if at all.

It’s not going to be a showstopper, but it will slow you down.

It would probably be a much nicer experience to set up software that copies everything to the HD after you’re done working (or on command) and do that whenever you want to switch, instead of always letting it slow you down.

And if that software is smart enough to only transfer the changes, it won’t really take long at all.

I had the same issue regarding the project storage as MooseMouse. Mainly when I was still in college and had to bring my projects with me to work at college’s Pcs.

Well, now that hell is over, and I’m developing at home and other locations accasionally, and I got a desktop at home and a nice laptop to wander around.

Bottom line? Dropbox.

Sure it got some issues itself, as locking files and limited free storage space.

But it automatically sync all project changes, so its quite fast, and mainly it’s all backed up already if something happens with your hardware.

If someone knows one similar solution that offers more pros, I will be quite happy to know.

Thanks, guys! I decided to set up a Dropbox type solution. I’m going to use Google Drive’s file synching because I have a bunch of other stuff set up with Google. Hopefully it will work as well as Dropbox.