Unity project resetting iOS device...

Hey, Unity Support!

Somehow I’m managing to crash and reset my iOS device with my latest project. I’m sure I’m doing something wrong, but unfortunately for this harsh a crash, there is no Crashlog on the iPhone. I was under the impression that nothing we could do in the Unity engine could cause this harsh a crash as Unity is a managed code-base?

We’re not far from submission, so I could use some help in getting over this problem - if it is indeed my code - is it worth me submitting a bug report for this?

It only happens about 1 in 5 or 6 times the game is run, but tbh, I didn’t expect to see it at all…

Cheers,

SB

Same problem reported elsewhere here: http://forum.unity3d.com/threads/67156-iOS-iPad-Crash-Reboot

Any chance of a response from Unity Support? I’ve submitted an email about this to bugs@unity3d.com, but have had nothing back yet…