Good afternoon, Unity Community,
My question is if anyone has had a project start to run slowly on them a day after it was running smoothly? I have a scene that contains dozens of sprites that I want on screen at the same time and sometimes that scene runs a skip or two behind what I would like but the rest of my scenes are very simple (visually) and have never given me any lag or a slow speed while in Play Mode.
Yesterday I saved one of the more simple scenes (as well as the project), went to bed, and awoke this morning to find my scene camera changed and a very laggy Unity Editor. I’ve already fixed the scene camera but I can’t seem to speed Unity back up to what it was before, whether on a simple scene or a complex one. I click play and lag is all I get.
It is worth noting that Angry Bots gives me lag as well. Not nearly as bad as the current scenes I have, but lag nonetheless. (and it usually runs perfectly)
As far as hardware goes, I have an MSI GE70:
CPU: Intel Core I7-4700MQ
GPU: Nvidia GeForce GTX 765M/2GB
RAM: 12GB DDRIII
I’ve already tried a restart (among other things). I’m tempted to uninstall Unity and reinstall it… Any thoughts on what it could be?