Unity projects and Apples TimeMachine

I am thinking of using one of my external drives that are just sitting around as a TimeMachine drive, but I wanted to make sure that there are no known issues with TimeMachine and Unity projects.

Anyone had experience, good or bad, with regards to this before I start using it?

no problems for me, but I also never rolled back (in that case you would have to rollback the whole project unless you are a Pro licensee and enabled the VCS support I guess. Guess because I use the Asset Server for this kind of stuff)

Yeah, it’s the rollback I am worried about. No point enabling TM if I cant then use it to roll back with.

I am using pro, but have not enabled VSC support as I am not using it.

well problem is that your library folder is a no go for rollback.
if you just need to rollback changes in a file, its all no problem :slight_smile:
but you can not rollback filemoves as you otherwise bork it, unless you have VCS enabled (that will add per-asset GUID data file, which allows you to move both together around and keep the asset links)

Hmm, ok, I think I’ll pass on the Time Machine Idea! Thanks for the info.