when I click my game object in unity it works but when I click it from unity remote it doesn’t work but when I put my mouse over the game object and click it through my phone it works.
I’m using unity input system
using UnityEngine;
using UnityEngine.InputSystem;
public class InputHandler : MonoBehaviour
{
public static InputHandler Instance { get; private set; }
public bool started;
#region Variables
private Camera _mainCamera;
#endregion
private void Awake()
{
_mainCamera = Camera.main;
}
public void OnClick(InputAction.CallbackContext context)
{
if (!context.started) return;
var rayHit = Physics2D.GetRayIntersection(_mainCamera.ScreenPointToRay(Mouse.current.position.ReadValue()));
if (!rayHit.collider) return;
if (rayHit.collider.gameObject.name == "tati")
{
started = true;
Debug.Log(started);
}
}
}