Unity Remote Compatibility?

Does anybody have any experience using the New Input System with the Unity Remote 5 for iOS?

My game does not respond to any input using the New Input System when I run the game through the remote, but if I print out Input.touches I do see the input there.

Is the New Input System not yet compatible with the Unity Remote?

Indeed something we’re still missing. I’ll dig into it and see when/where we can make that happen.

Oh ouch. :sweat_smile: I just rewired my whole project to use the New Input System because I thought it’d be easier to support (and toggle between) touch input that way…

Does it support touch input on a built version that’s running on the device?

Yes. Touch is expected to work on respective platforms.

Any news on making touches work through the Unity Remote with the New Input System?