Does anybody have any experience using the New Input System with the Unity Remote 5 for iOS?
My game does not respond to any input using the New Input System when I run the game through the remote, but if I print out Input.touches I do see the input there.
Is the New Input System not yet compatible with the Unity Remote?
Oh ouch. I just rewired my whole project to use the New Input System because I thought it’d be easier to support (and toggle between) touch input that way…
Does it support touch input on a built version that’s running on the device?