Hi to all,
My unity remove oftenly disconnects and gives this error
“No Assert String available”
then I am unable to reconnect(until I restart it) and also when it works it dont seems 100% responsive.
any idea?
Hi to all,
My unity remove oftenly disconnects and gives this error
“No Assert String available”
then I am unable to reconnect(until I restart it) and also when it works it dont seems 100% responsive.
any idea?
restart unity and it will work again
nothing you can do about it for unity iphone 1.x
bug is resolved with the all new remote in unity iphone 3
This happened 4 times and it seems it will happen again and again.
Restarting unity it starts working after some time it again gives above error then can not reconnect…
then again i restart and after some time same thing happens.
“No Assert String available”
I have to deploy again and again to debug my app. ![]()
My wifi on iPod and MAC is working perfect.
any suggesion?
deploying again and again really wasting my time ![]()
for debuging
Restart Unity and Unity remote. And, from my experience, I thinks that happens less if you quit the remote when not using it and only start it right before starting the game in the editor.
But the good news is that the remote in Unity 3 works wonderfully.
also the issue happens a lot more if unity is not active (ie in the background)
@randyedmonds I have been working using it same as you are saying.
@dreamora I also checked this what you are saying. but unity is always active
this may be due any hardware device that I am using.
less likely
also a thing to ensure is that you don’t change code in play mode (but thats generally a bad idea), that can cause similar things due to the locking nature of the script recompilation
Is it still a blurry mess?
Also does this work on iOS4? Since I updated my iPhone, the app just seems very choppy and cuts out/in every 5 frames or somethin…
Yes I ensure it I never edit code while remote unity is running for testing purpose.
any thing else that I could check. It give the above error after some time, and while the time it works it gives pauses for two or three times and after that the error. :?
I just saw a tip about Unity Remote which completely resolves my problem. TURN BLUETOOTH OFF…
thanks jrricky, this was my actual problem.
unity people must note this issue and resolve it.
unity remote should not be affected by bluetooth on in device.
I really lost a lot of my time.
but i would like to say thanks to jrricky again ![]()
No problem.
This shouldv’e been noted by someone earlier. I hope Unity 3 remote fixes this…
My iPhone constantly disconnects on Unity3b6.
When I deactivate bluetooth the connection is good.
I debugged Remote b6 and found with Bluetooth on it periodicly has a lag of 6 seconds before it receives UDP!
this results in 2 seconds view, and 6 seconds nothing…
maybe this is an issue of iOS4.0 or this specific device?
Bluetooth is known to have a pretty bad impact on the bonjour based messaging in the iphone 1.x remote.
unsure where it roots exactly, but if you just disable BT it will be no topic.
It might be related to the fact that wifi and bt run through the same chip in the device + the cpu usage to decode the image while processing the input and sending it.