Unity Remote - request for update/features

The current Unity Remote has been out for quite a long time with no updates, and I’m wondering if there’s any word on when it will be updated.

Most significantly, the Input class has changed quite a lot since the UR was released. It now has features like location, compass, and gyros, which the UR has ZERO support for. Coupled with the mediocre documentation of these features, getting the gyroscope to do what I want it to do has been a days-long process of trial and error because a single iteration, changing one line of code in one quaternion math operation, takes 10+ minutes. You know, the kind of iteration delays the Unity Remote was released to eliminate.

Other thoughts: I know the image quality isn’t meant to be crystal clear, but let’s face it - it’s unusable. My network, my computer, and my iPad can all handle streaming a higher-resolution video stream - why not give me the option to bump up my resolution?

I second this. The remote is hilariously poorly implemented.

I’m currently working on an Android App for one of my customers. I need to debug the acceleration/gyroscope stuff…

And the only thing that could help us is not up to date… Which seems to be the current state of the Unity management in general. Gosh… Unity, get working on. You have so many developers, FIX STUFF AND KEEP IT UP TO DATE!

New Unity Remote is coming with Unity 4.5. It’s featuring USB connection, gyro and webcam streaming support. GPS support might be nice feature request.

That is great news. Reliability should make the USB connection worth it alone. Does it improve the performance at all? (faster refresh rate or touch responsiveness)

And a happy dance was done by all! Thanks for the news, Mantas.

Seconding moonjump’s questions, as well, though.

Yes, USB improves performance, and in my experience quite significantly. But naturally, there’s still some “lag”, since input has to travel to the editor, game has to update, and send response back to the device.