Hi,
Unity Remote settings dont work in Unity 2018.1, errors below :
Assets/Editor/RemoteSettings/RemoteSettingsLinker.cs(23,18): error CS0535: UnityEngine.Analytics.RemoteSettingsLinker' does not implement interface member UnityEditor.Build.IPreprocessBuild.OnPreprocessBuild(UnityEditor.BuildTarget, string)’
Assets/Editor/RemoteSettings/RemoteSettingsLinker.cs(23,18): error CS0535: UnityEngine.Analytics.RemoteSettingsLinker' does not implement interface member UnityEditor.Build.IPreprocessBuild.OnPreprocessBuild(UnityEditor.BuildTarget, string)’
I recommend that at least one person, who is able to reproduce this issue, submits a bug-report to Unity, following this guide:
If Unity Technologies has no bug-report in their system, they might not be aware of this problem, as they don’t use the forum to track their issues.
Once you submitted that bug-report, you’ll receive an email with a bug-report Case number. Unity often asks us to post this case number in the forum thread, so they can pick up your report in case they look at this post.
We do have an updated version of the plugin that should be out fairly soon.
In the mean time, there is a workaround to get the Remote Settings plugin compiling on Unity 2018.1:
In Assets/Editor/RemoteSettings/RemoteSettingsLinker.cs, change line 23: public class RemoteSettingsLinker : IPreprocessBuild, IProcessScene
Replace it with this line: public class RemoteSettingsLinker : IPreprocessBuildWithReport, IProcessSceneWithReport
I also want to note that the RemoteSettings plugin is only necessary if you are using the RemoteSettings component. If you are accessing your Remote Settings via script, that piece is integrated into the Engine.
It is august now, and I still get this error…?
In 2018.1.1f1
Assets/Editor/RemoteSettings/RemoteSettingsLinker.cs(23,18): error CS0535: UnityEngine.Analytics.RemoteSettingsLinker' does not implement interface member UnityEditor.Build.IProcessScene.OnProcessScene(UnityEngine.SceneManagement.Scene)’
Unfortunately some other work has taken priority. However, it is the next thing on our list. We want to make sure the plugin is fully tested before we release it.
getting this in a brand new scene using 2018.3.7f1
Assets/Editor/RemoteSettings/RemoteSettingsLinker.cs(23,41): error CS0535: ‘RemoteSettingsLinker’ does not implement interface member ‘IPreprocessBuild.OnPreprocessBuild(BuildTarget, string)’
Assets\Editor\RemoteSettings\RemoteSettingsLinker.cs(23,41): error CS0535: ‘RemoteSettingsLinker’ does not implement interface member ‘IPreprocessBuild.OnPreprocessBuild(BuildTarget, string)’
Assets\Editor\RemoteSettings\RemoteSettingsLinker.cs(23,59): error CS0535: ‘RemoteSettingsLinker’ does not implement interface member ‘IProcessScene.OnProcessScene(Scene)’