Unity Remote Settings not working in UWP

I was using Unity’s own Remote Settings for my Android Game.

However, as I switched the platform and tried to compile it for UWP sudden errors appeared in DriveableProperty.cs(part of remote settings).
Basically none of reflection specific methods work such as GetType(), GetProperty(), GetField().
The reason I believe is because reflection API in .NET for UWP slightly diverses from the one used in standalone applications.

Is there some workaround to make it work, or am I just doing it wrong?

I too am seeing an error. I have let the team know here and will keep you updated.

We are currently having this issue, is there any update on your end?

We are looking to address this in an upcoming (soon!) release.

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I am also getting this error any news of an update or fix?

Thanks,

John

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No specific updates at this time, but we are still working on this.

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Any update on this guys? Is of great interest for us to use in an app