For the last couple of months we have worked on a test-pilot-episode for a sci-fi series project called “Aurum”. It’s planned to be a (hopefully) fun sci-fi-fantasy-adventure-story that uses unity as the main render engine for all of it’s set-pieces.
(Most of the assets are original work, but a few are from the asset store used with permission)
Would love to get some feedback from you guys here.
We will be trying to get some support and funding to make more episodes this year,
so any good advice is more then appreciated.
In case anyone is interested, here’s a little behind the scenes how unity is used to create the final shots. I’m currently working on an upgrade to make it even more fun. This community has been a great help, thanks to all!