What is the maximum resolution Unity supports? I have a series of very large screens and Unity will not run full screen on some of them. I made a simple scene with some items in it and a script that allows me to dynamically resize the window with key commands for testing.
Display 1 - 8160x2304 Unity runs fine, full screen and everything, 0 issues.
Display 2 - 24480x768 Unity stops working once I push the resolution beyond 16320x768
There is another display under construction that will be even bigger (34560x7680) and I am trying to determine what sort of solution I can use to run Unity projects on it.
Thank you
So, just gonna keep checking back. I’ve dug up multiple sources from here and the forums that states that Unity has no maximum resolution and is only bound by the hardware. But these posts are 3-6 years old. Also my own testing, as mentioned in the earlier comments seems to show that this is, in fact, not the case. Has something possibly changed since those earlier comments? My hardware has no issue providing the power for the number of pixels, as evidenced by my tests on display 1. But again unity breaks when pushing beyond about 16k width.
@Static-Dynamo What was the resolution of this (no pun intended)? I’m working to replace a dome system run by a [really old] traditional setup.