everything that i’ve read says that I should have my scale to .5 to match blender 1 to 1. I have set blender to metric and changed nothing else. I made a plane of default blender size, 2x2, and scaled it up 50x. then i import into unity and it is tiny. like really tiny. here is the default unity cube over my plane.
i figured it out. when i imported the plane the scale was set to .01 by default