I have integrated a version of FastPDFKit into my Unity project. It worked great until iOS 8 ![]()
If I launch a couple PDF files from my Unity application into my plugin for FastPDFKit, my Unity application will no longer update the screen. It appears frozen.
I know that Unity is not frozen because I can press where I know I have some buttons and the output in the console (log) reports correctly. However nothing on the screen will update.
I cannot recreate this issue using older version of iOS. but iOS 8 definitely has issues with this.
Does anyone know of what I should consider in trying to solve this issue?