If I made a model in blender and I put it into unity3d can I use unity scripts or do I have to add blender scripts?
2 Answers
2You use unity scripts/languages. Unity doesn't know/handle blender scripts so basically blender is just a 3D modelling program that can export .FBX (or whatever compatible format you choose) models into unity.
technically speaking, you could choose to write a python(blender's internal scripting language) script that converted Python scripts into Unity-compatible-scripts(C#, JS, Boo). Then have blender export/save the converted script into an external .cs or .js file format.
But that likely goes out of the scope of what you are asking.
If by 'scripts' you mean code written in C#, UnityScript, or Boo, then yes, you can use them. Scripting in Unity isn't related to what program you used to generate your models, generally speaking. But, I may be misunderstanding your question.
– j_y_k