Unity-SDF-UI-Toolkit is an UI package that provides a uGUI component and utility for rendering UI graphics with features such as outlines, shadows, and rounded corners using signed distance functions (SDF). It supports a variety of simple shapes (e.g., quads, triangles, circles) as well as more complex shapes (currently splines and SDF textures). Additionally, the utility includes an SDF texture painter that allows for editing Bezier curves within the Unity editor and converting them to SDF textures.
Thank you for your comment ! Currently, non-UI version support is possible. I’ll consider it, but it may only feature for just rendering shape because this plugin uses full rect mesh for each shape and does not have generate tight mesh feature at runtime …
Thanks for the comment . I want this package to be accessible to as many developers as possible and needs more feedback for more development. So this plugin will remain OSS and we’ll continue to support the latest version of Unity as much as possible.