Hi all,
I copy a shader from here: http://catlikecoding.com/unity/tutorials/star/
I find that the final “star” shows perfectly in Unity Editor, but it cannot be shown in Android platform. The shader is as follow:
Shader "Star" {
SubShader {
Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
Blend SrcAlpha OneMinusSrcAlpha
Cull Off
Lighting Off
ZWrite Off
Pass {
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
struct data {
float4 vertex : POSITION;
fixed4 color: COLOR;
};
data vert (data v) {
v.vertex = mul(UNITY_MATRIX_MVP, v.vertex);
return v;
}
fixed4 frag(data f) : COLOR {
return f.color;
}
ENDCG
}
}
}
Appreciate anyone can help. Thanks.