Unity Shader Compiler has stopped working - Unity 5.5.1p3 for Playstation

Latest Unity editor with Playstation support fails to open a new project, continuously shows the error

“Unity Shader Compiler has stopped working”

Debugging in a new instance of Visual Studio shows that a Fatal Program Exit was requested in “libSceShaderWavePsslc.dll”, which looks like a Playstation-specific library.

Is the Playstation SDK 4.0 required to be installed for the “Unity Editor with Playstation Support” to run without crashing?

Hi, have you solve that problem? I also met this problem.

The Playstation SDK is definitely required for Unity Playstation Edition to run without crashing.

Thanks~ I reinstalled my playstation sdk and it worked. Though I don’t know why it can’t recognise it first time.