Unity Shaders Broken

All of my unity pixel shaders appear to be broken. They show odd artifacts, discoloring, none of them appear to working properly. This happens in all scenes, and builds, which previously were fine. Also after keeping a unity scene open for a few minutes my computer will completely lock up, mouse and all. The only error I can find in the logs appears to be this

The only thing I can think of that changing was the installation of leopard graphics update. Which I think happened at the same time that this problem began.

This is a older computer, it is a 1.25G4 with 2Gigs of ram, and a radeon 9200. Has this happened to any one else? Any help is extremely appreciated. I can not work or play on any thing unity. Please help!

Bill

sounds like an ugly graphics driver memory leak or the like. 9200 always has been trash but at least it worked normally with 1.x shaders normally (9200 is no DX9 compliant card, SM2+ needs 9550 or higher)

Yea, I have never had a problem with the built in shaders before this update. Its really scary and extremely inconvenient. Will this rely on apple having a fix? Will I have to reinstall leopard to go back to the way things were before?

Bill