Unity Shooter!

I’m very new to Unity and while I have used some scripting languages designed for other engines I’ve never really got involved with any of the mainstream languages out there. So I thought I;d dip my tow into Java Script and Unity.

I’ve really been enjoying the Engine and Java script is really making sense although so far I’ve not done anything difficult as of yet. Ai is something that scares me at this point and I have hit a few brick walls which I’m struggling with but so far I think I’ve done reasonably as a noob!

Some screenshots if my first test game.

www.blacktreeuk.net/unity/screenshot1.jpg (full screen render)


www.blacktreeuk.net/unity/screenshot2.jpg (full screen render)


www.blacktreeuk.net/unity/screenshot2.jpg (full screen render)

I have basic player controls which command the ship with a fire routine, the ship respawns a number of times when it comes into contact with the cave walls and the blaster instances are also destroyed when they come into contact with the walls.

Currently I’m trying to get a player shield to work which is causing some issues! but I’m sure it will get sorted in time.

Thanks guys; Oh and the people that have helped me over at the scripting section - Thanks again!

Mark

Looks nice. I cant wait to play it.

Wow - that looks cool :slight_smile: Love the artstyle - I think you have done really well :slight_smile:

Cheers - I’m very new to the scary world of Unity and VERY green to java script…if I can get my head around some more JS then thinks should go better.

This looks fantastic! Very Pixeljunk Shooter-ish.

Definitely looking forward to see more. Keep it up, man!

PixelJunk Shooter is definatly what I’m going for minus the funky 2D liquid physics (I’d have no idea how to do that) The artwork is all abit placeholder-ish (especially the environment). There was an old game an Atari ST called ‘Oids’ which is basically what I want to recreate which will involve landing on flat surfaces and rescuing survivors.