Unity Splash screen and one scene missing from UCB

I recently posted to this thread: UCB only error: Shader unsupported: pass Pass has no vertex shader. - Unity Services - Unity Discussions in regards to a shader error causing the build to fail. This appears to have been fixed now and instead just throws out some warnings.

Now that my build goes through i noticed two things. First the Unity Splash screen is missing. Second, one of my scenes which is essentially my initial loading screen is also missing. When launched, the build sits on a black screen for a few seconds before suddenly opening my main scene… This doesn’t happen when i build locally.

Unity version: 5.5.0f3

Source control: Bit Bucket

Local build platform: Mac OS 10.12.1

Build target: Android

Relevant plugins being used:
-dmk fixed function shader collection
-Rain Maker
-SimpleParticlePack
-SplineTrailRenderer
-Playmaker

Does it build locally from a fresh checkout?: Yes

full build log attached

2880930–211497–full_build_log_spunkyinteractive.txt (448 KB)

Hello!

Make sure you added your scene files to the Build Settings, and that those changes are checked into source control.

Have you tried making a Clean build from the dashboard? The Library is cached between builds and there could be some cached object which isn’t getting properly updated (and a clean build should fix it).

  • Sophia