I recently posted to this thread: UCB only error: Shader unsupported: pass Pass has no vertex shader. - Unity Services - Unity Discussions in regards to a shader error causing the build to fail. This appears to have been fixed now and instead just throws out some warnings.
Now that my build goes through i noticed two things. First the Unity Splash screen is missing. Second, one of my scenes which is essentially my initial loading screen is also missing. When launched, the build sits on a black screen for a few seconds before suddenly opening my main scene… This doesn’t happen when i build locally.
Unity version: 5.5.0f3
Source control: Bit Bucket
Local build platform: Mac OS 10.12.1
Build target: Android
Relevant plugins being used:
-dmk fixed function shader collection
-Rain Maker
-SimpleParticlePack
-SplineTrailRenderer
-Playmaker
Does it build locally from a fresh checkout?: Yes
full build log attached
2880930–211497–full_build_log_spunkyinteractive.txt (448 KB)