Hi guys,
so I made a Terrain for unity and got a Splatmap out of World Machine. Then I needed to search for one hour how to apply it to my terrain in Unity just to find out you need an extra Script…
Well, found one here in the Forum, its the one from FractScape.
Now, i applied four test textures to the terrain and then the Splatmap. I get this issue:
The color of the splatmap is shimmering through in big distance. Its gone when i come nearer to the mountain with with issue and then it looks nice.
The same problem in the scene view. When i get a bit far away from the terrain, the splatmap color is shimmering through. When i really get far away, the whole map is filled with that color.
Hope someone can help.
Regards