Unity Sprite Sheets

Before, when I used to make animations, I downloaded one png for each frame and it took a lot of work. So I decided to use sprite sheets instead.
But when I put it in the animator after slicing, I played the animation and it was very tiny.
I have a video below.
Right Here

Wait I found it. I was using Piskel for the sprite sheets and I drew them in 32x32, but it was zoomed in as I could see on the bottom left. It was zoomed in 30x but I was exporting it in 1x. I also had to change the Pixels per unit to 85.