In our project we have some prefabs we load from a streaming asset bundle. It recently started loading corrupt sprites in the editor (not a build).
If the prefab is dragged into the scene it works and looks fine.
If its loaded from the streaming assets bundle its corrupted.
I tried deleting and rebuilding my streaming assets as well as the library but its still coming out corrupted.
Is there anything else you can suggest that might be causing this? I also rest my graphics settings in the project settings.