Unity stand alone errors? but not in the editor

I have got some errors in my standalone player that never appear while Im running the game in the editor, what could be causing it?

IndexOutOfRangeException: Array index is out of range.
at HUDScript2.FixedUpdate () [0x00000] in :0

What can I do? this error is not showing nowhere in the editor, so I have no idea what is causing it,

Is there a way to get unity to tell me what is causing this error?

Its odd that it’s a condition that doesn’t occur in the editor, but I’d start by taking a closer look at your FixedUpdate function in HUDScript2 :wink:

Thanks I finally found a way to more or less do this, there is a log in the data folder, so I started sending out Logs of everything in that script and I finally found the problem, thanks!

How did you see “at HUDScript2.FixedUpdate () [0x00000] in :0”
I’m currently getting the same exception in standalone but it doesn’t tell me which method is generating it.

Also where do you find the Log on OS X?

Thnx

Sigh. I answered my own questions just minutes later. (see link)