Hello, i have an odd question:
whether it is possible to setup a communication between a running Unity3D standalone application (not embedded web application contains Unity app) and an HTML webpage (running on the same localhost) ? to change some parameters during the game play.
How Can I Achieve this ?
some ideas should be:
- send UPD message from HTML page to Unity3D application ?
or - reading some localfile / SQL database in real-time ?
what is the best solid solution ? thanks for sharing your ideas.