Unity/SteamVR Make Game have a 3D Scene and VR Scene

I’m currently trying to switch between a VR and a 3D PC screen scene in unity. I am using SteamVR in my project and the XR Plugin Management for trying to do the switching. I tried to use the code from End-user documentation | XR Plugin Management | 4.0.7 to enable VR in my VR scene and disable VR in my PC scene.

When I start in my PC scene everything works fine, but when I switch to the VR scene I get errors that SteamVR couldn’t be initalized and stuff like that…

Also when I start in the VR scene and I switch to the PC scene the camera view gets distorted and the hands from the player prefab (of steam vr) are still visible. When I change back to VR view I again get the error that SteamVR couldn’t be initialized and I can’t do anything in VR (and the hands stay at the same place)…

I have no idea how to fix this anymore since everything seems so weird. I also tried to disable auto enabling of steam vr and do the enabling manually in the code from the xr management link above but that doesnt work either…

Why can’t it be simpler to change between VR and PC…

Anyways thanks for any help on this.
How could you easily achieve the switching between vr and pc?

i think this helped for distorted camera,

Thanks, but that doesn’t solve my big issue how to swich between VR and non VR without any probems