I’ve implemented Steamworks into my Unity game, in the editor everything works. When I build it everything works and such, but when I send the build to my friend, it launched the steam game “Spacewar” instead of my game?
[Solved]
f your [solved] tell us how you sovled
2 Likes
How I fixed it was make a “steam_appid.txt” file in the build directory. put the number 480 in that txt file.
That is:
In the same folder as YourGame.exe, make a text file named steam_appid.txt.
That text file should contain the number 480 . that is all, a total of 3 characters inside the text file.
Your game will still show on steam as spacewars but it should no longer launch the spacewars game and allow you to test whatever you are working on.
1 Like
