Unity StreamingAssets javascript files

I need to add javascript files to the ‘StreamingAssets’ so they’ll be copies to ‘assets’ folder on Android. When i do that, Unity tries to compile those javascript files and fails.

Is there any way to tell Unity not to compile those files and just copy them?

Why do you want to do it that way? Any reason for that?

Hello, I have the same problem. I need it, because I am using android webview and showing a web page from local asset folder. Now I need two way communication between the unity and web page. Thats why I need to communicate with webpage java script with unity script. How can I do that. Please help me. Thanks In advance

I had the same problem and was able to solve it by changing the file extension of the javascript files in the StreamingAssets folder. I changed them from .js to .jsx and it got rid of the problem.

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