Unity Terrain problem fluted edge

After trying 1 Day to solve this problem i dont know what to do anymore.

The Problem ist when i import a heigthmap in unity it always attach on one side a fluted edge, see picture

The rest of the terrain is there, the problem is that my terrain is splitted up into single parts and with this it is very complicated to connect them.

the heigthmap is created in photoshop, i’ve tried to export it in any possible compination and the import it in unity but nothing is going.

Thank you for your help
Mabenan

PS: Sorry i’ve my english isnt the best

Whats the resolution of your heightmap that you are trying to import?

3595x4096

I’ve found the solution to my problem it seems that width and height have to be equal

when i setting it to 4096x4096 it is working