After trying 1 Day to solve this problem i dont know what to do anymore.
The Problem ist when i import a heigthmap in unity it always attach on one side a fluted edge, see picture
The rest of the terrain is there, the problem is that my terrain is splitted up into single parts and with this it is very complicated to connect them.
the heigthmap is created in photoshop, i’ve tried to export it in any possible compination and the import it in unity but nothing is going.
Thank you for your help
Mabenan
PS: Sorry i’ve my english isnt the best