Greetings everyone.
I have a problem that I find weird. I have created some dll files that I want to use in my Unity project. I have compiled them with VS2012 and tested them outside of Unity and everything seems good.
I have also Imported them successfully in Unity projects for test and again everything worked fine…until… I tried to import Unity Test Tools in that project.
Now I have tried this and it seems that, when the projects has Unity Test Tools loaded, my external Dll cannot be loaded and this error message comes up:
Internal compiler error. See the console log for more information. output was:
Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in :0
If I remove the dll, the error stops. If I remove Unity Test Tools the error also stops.
Unity version is 4.3.3f1
Any Ideas?
Thank you very much in advance for any help.